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Hinterland Cuts Staff Amid Sequel Delay

Hinterland has confirmed workforce reductions following the postponement of its upcoming game. These layoffs are a direct result of the studio's need to manage its financial resources. The decision highlights the precarious nature of game development and project timelines. This move suggests a potential recalibration of the studio's development priorities. The news serves as a stark reminder of industry instability.

Vancouver, British Columbia

https://gamedev.net/news/1626-hinterland-confirms-layoffs-after-delaying-the-long-dark-sequel/


Vancouver Public Schools Initiates Layoffs Following Budget Vote

Vancouver Public Schools began notifying employees of layoffs last week. These reductions follow the school board's approval of $24 million in budget cuts. The cuts are intended to stabilize the district's budget for the 2026-27 school year. Staffing reductions form a significant part of this financial plan. The district also offers support services, including free counseling, to affected staff.

https://www.kptv.com/2026/03/26/vancouver-schools-begin-layoffs-after-board-approves-24m-budget-cuts/


Electronic Arts Restructures Full Circle Studio, Supports Skate

Electronic Arts is cutting staff at its Vancouver-based Full Circle studio. These layoffs occur during a period of broad corporate change for the company. Management is reiterating support for ongoing projects like Skate. This restructuring aims to tighten execution around key franchises. The company is also managing a complex $55 billion acquisition process.

Vancouver, British Columbia, Canada

https://simplywall.st/stocks/us/media/nasdaq-ea/electronic-arts/news/electronic-arts-layoffs-test-confidence-in-skate-and-us55b-b